Free-to-Play Hour 2

So today, I’d like to talk about instances. As I may have mentioned in my previous post, I love that DDO is totally instanced. It means that not only are you (and your party) the only people fighting your baddies, you can also determine how difficult you want that adventure to be, and because of the inherent stability of the adventure, you can feel free to complete it as you like. I’ve made many characters with zero fighting ability because I knew that my guildmates would be there to kill things and I could just be a straight-up pacifist healer. You can also go through some dungeons without killing a thing (and get extra XP for it to boot!) if your rogue is a good sneak or your arcane can cast Invisibility. There are many ways to get through an adventure, and it is rarely as simple as “run in, shoot everything as you see it” as it seems to be in most of these other games. So… on to the 2nd hour! Continue reading


The Free-to-Play MMO Gauntlet

It’s been a while, huh? I’ve been very busy with a full plate of gaming (Black Ops 2 multiplayer, NCAA Football 13 dynasty, Madden 13 coach career, & Epic Mickey 2 are the typical ones right now), an official college course and two Coursera courses, a three year old and a short vacation to the in-laws. I am currently planning yet another final paper using gaming as the focus (in this case, the linguistic analysis of Black Ops II players), and briefly considered a comparison. The language used by gamers is different depending on the context, such as competitive vs cooperative, shooter vs MMO. I thought I might do a comparison between Black Ops and my former Permadeath guild in DDO. In Black Ops, a player is not likely to ever play with that group again, unless they are friends or added to the friends list. In DDO, our guild never met in person, but we still got to know one another well enough, even with aliases, and had friendships come from it. It is not surprising then how infrequently hostile, offensive, or abusive language (like that common in Call of Duty multiplayer) was heard in DDO. The mask of anonymity can lead to actions that someone might otherwise oppress. Continue reading

Alchemy (and for parents)

Another Google App I found enjoyable today- Alchemy. Some of the reviewers say it is a rip-off of Doodle God at another free online play website, but I found Doodle God’s layout to be more obnoxious, since it backs you completely out of the setup every time you create a new element. However, Doodle God did have some more interesting elements than I have found so far in alchemy, like Elementals. Both games have golems and zombies. Continue reading

Random Check In

Just wanted to check in with everyone and point you to a new treasure I found- Cargo Bridge. It’s on the Google Chrome App store and is a great physics based game about building a bridge so your little guys and their elephants don’t fall into the canyons below. Just a warning- don’t ever walk on a bridge I designed. They are mighty ugly. Continue reading